Living Entity Property

Data Type

A String used to specify a property of a Living Entity.

For more information on which entities are living entities, refer to this table from the Minecraft Wiki.

Values

Value Description
HEALTH The current health of the entity.
RELATIVE_HEALTH The relative health of the entity: (health / maxHealth).
ABSORPTION The current absorption hearts of the entity.
BREATHING The current amount of "air bubbles" the entity currently has.
FIRE_TICKS The amount of ticks this entity has been on fire.
FROZEN_TICKS The amount of ticks this entity has been in Powdered Snow.
FREEZING_SCALE The relative freezing percentage before the entity starts freezing.
STUCK_ARROWS The amount of arrows "stuck" to this entity.
FALL_DISTANCE The number of blocks this entity has been falling for.
TIME_OF_DAY The current time of day of the world the entity is in.
AGE The entity's age.
X The entity's current X coordinate.
Y The entity's current Y coordinate.
Z The entity's current Z coordinate.
VELOCITY_X The entity's current X velocity.
VELOCITY_Y The entity's current Y velocity.
VELOCITY_Z The entity's current Z velocity.
PITCH The entity's current pitch.
YAW The entity's current yaw.
ROLL The entity's current roll.